Fallout 4 The Survival Challenge Mod Pack-dlfox.com V0.4 Changes •Removed custom combat music (was loud and unfitting) •Added more songs to 3 main radios - 150+ tracks •Removed and swapped more paintings with better ones (NSFW) •Removed and swapped female body's with better ones (NSFW) •Changed Reshade (neutral colors more realistic) •Survival difficulty was re-tweaked •You get more xp from everything as difficulty increases (4 mods recommended survival difficulty) •Tweaked ini's again for more performance. •Even darker nights. •Pip boy light shadows •Pip boy light replaced with a "head lamp light" •Dead body collision (no more "ghost" body's) •Longer lasting chems •Lowered dismemberment rate (5% chance) was way to high •You can now craft bags to carry more •You can now craft clothes and other useful things •You can now place food planters in your settlements •Some plants will produce more food •Infinite length for your settlement electricity cables •You can now rename your settlers for different jobs click on a settler in console then type "bat sr*****" example "bat srFarmer" check main game folder for more names (45 names available)anything that starts with sr*****.txt is a rename,this should make job management more easy •Black leather armors •Black combat armors •More customization on what parts you can equip •Removed the HUD elements from 0.3 and added a better ones for 0.4 •Removed and replaced the pip boy color with a better one •Improved map with more visible roads •A few dozens of texture mods added. image V0.3 Changes •About 200 mods used to create V0.3 •Removed and replaced some green grass as it didn't fit in •Flickering stars at night in some weather conditions fixed •More than 6700 textures optimized or replaced by better ones. •Hundred of retextures of badly build textures including but not limited to -Guns -Armor -Objects -Clothes -Landscape •Some animations improvements •Some mesh fixes •Ai tweaks •Difficulty tweaks •Over 500 new objects to supplement your settlement building.Get creative. •Tweak HUD and UI •Better sorting of items •Deadlier head-shots •Craftable ammo •Quieter turrets and generators •Increased settlements size •Fixed leveled list (roaches should not drop caps anyway) •Blood will stay for longer periods of time •Corpses will stay for longer periods of time •Decals and shell casings will stay for longer periods of time •Loot in cleared and uncleared places will only respawn after 4-6 months •Improved crosshair •Some changes are not obvious •A lot of fixes that should've been there from the beginning image V0.2 Changes •Added about 50 mods bringing the total to 60. •Latest DX11 ENB patch •New reshade •Darker nights •New pip-boy background [NSFW] •New body textures for females [NSFW] •Blood will stay for longer periods of time •Bullet-holes and other decals will stay for longer periods of time •Faster terminal display's •Fast travel is more real with time calculation •Louder rain •Louder thunder •New custom main menu movie •New custom main menu music converted by yours truly! •Greener grass •Better textures for teeth •You can now remove building limits for settlements •You can now have infinite settlers •New texture for moon •New textures for rocks •White Dogmeat •Other texture replacements •Optimized textures •Spent 12 or more hours finding the best ini tweaks and optimizing them •A balance is struck between performance and fidelity •46H savegame with self sufficient settlements with just 1 main quest completed •Immersive main settlements with a lot of hand placed objects and items image V0.1 - Initial release •DX11 ENB + Reshade = No more grey everywhere •More ambient and combat music (From Stalker) •More chances of legendary enemies to appear •Cleaner power armor HUD •Re-tex of pre-war money •Re-tex of water textures •Re-tex of desk textures •Re-tex of blood textures •Re-tex of screen blood ----- dlfox.com